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Devlog
Patch Notes - September 14th, 2021
September 14, 2021
by
flippstudios
Hey Skaters! We're back again with another free content update! This is coming in hot after the release of our last update, Lost in Space , and expands the updated game's customization with more stuff...
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Dev Insights - Sesh 05
September 07, 2021
by
flippstudios
Design Origins - Game Controls Hey Skaters! This is the fifth entry in our series of devlogs that take a deep dive into several aspects of Beat Skater’s development. In case you missed our last devl...
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Patch Notes - August 31st, 2021
August 31, 2021
by
flippstudios
How's skating in space been? Today's patch is the second part of the Lost in Space update, or as we've been calling it internally, Lost in Space 2: Unlockable Boogaloo. This patch will feature all of...
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Patch Notes - August 24, 2021
August 24, 2021
by
flippstudios
Hey Skaters, you're going to space. It's a big day, as it marks the start of the staggered release of the first major content expansion to the game! We're testing the waters with this kind of stuff, a...
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Dev Insights - Sesh 04
August 23, 2021
by
flippstudios
Technical Architecture - Fixing Bugs without Coding Hey Skaters! This is the fourth entry in our series of devlogs that take a deep dive into several aspects of Beat Skater’s development. In case yo...
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Patch Notes - August 11th, 2021
August 11, 2021
by
flippstudios
Hey Skaters! Today is relatively smaller patch that than the previous two, aiming to add many quality of life improvements, bug fixes, and a new LTM. This patch acts as a final seal to the groundwork...
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Dev Insights - Sesh 03
August 11, 2021
by
flippstudios
The Evolution of Beat Skater’s Art Hey Skaters! This is the third entry in our series of devlogs that take a deep dive into several aspects of Beat Skater’s development. In case you missed our las...
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Dev Insights - Sesh 02
July 27, 2021
by
flippstudios
Technical Architecture - Game Programming Quirks Hey Skaters! This is the second entry in our series of devlogs that take a deep dive into several aspects of Beat Skater’s development. In case you m...
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Patch Notes - July 27, 2021
July 27, 2021
by
flippstudios
Hey Skaters! Today is another relatively large patch that touches a few different sections of the game. It is meant to be a continuation of the last patch, notes found here , where we are moving the g...
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Dev Insights - Sesh 01
July 13, 2021
by
flippstudios
Creative Vision - Long Term, Idealistic Development Goals Hey Skaters! This is the first entry in what will be a series of devlogs that will take a deep dive into several aspects of Beat Skater’s de...
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Patch Notes - July 12, 2021
July 12, 2021
by
flippstudios
Hey Skaters! Today marks the launch of a relatively large patch that will touch most sections of the game. This patch is the first in a series that will move Beat Skater toward being a more straightfo...
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Patch Notes - April 21st - Season 1
April 21, 2021
by
flippstudios
Beat Skater Patch Notes - April 21st - Season 1 What's up Skaters? Today the team at Flip Studios is proud to release Season 1 for Beat Skater! This release contains... well, frankly, it's a lot. Seas...
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Patch Notes - December 8th
December 08, 2020
by
flippstudios
Beat Skater Patch Notes - December 8th Hey Skaters! Today marks the launch of the final patch for the year, but don't worry! We'll be back and as busy as ever with updates next year as the Flip Studio...
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Patch Notes - Spooktober 8th
October 08, 2020
by
flippstudios
Beat Skater Patch Notes - Spooktober 8th Rhythm Added a newly updated music track Implemented early version of the Rhythm Meter This version is still in early testing and any feedback is very much app...
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